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Star Citizen tweaks how salvaging works, plans for the activity’s launch in alpha 3.22

Back in July, Star Citizen shared a prototype of how full ship salvaging, aka “munching,” was going. Several months later, the activity is back in the spotlight with this week’s Inside Star Citizen episode, showing how the activity has gotten a significant mechanical change as well as a projected arrival to alpha 3.22. First off, […]

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Author: Chris Neal