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Vague Patch Notes: So what are MMORPGs meant to be?

I don’t know exactly why I’ve spent so much time this year fixating on the question about what MMORPGs are meant to be and where their development should lead, but I have. Perhaps it’s not actually surprising. I’ve talked about how the growth of the internet has changed them, I’ve talked about how genre conventions […]

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Author: Eliot Lefebvre