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BitCraft developer releases source code for its SpacetimeDB backend engine to everyone on Github

How has the 20-person Clockwork Labs studio been able to put together its sandbox MMORPG BitCraft? With the use of its bespoke backend engine known as SpacetimeDB, and now the studio has elected to release the engine’s source code to GitHub in order to grant other smaller studios the ability to craft MMORPGs. Here’s Clockwork […]

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Author: Chris Neal