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Diablo IV talks live-service content, seasonal structure, and monetization strategy

Blizzard’s latest Diablo IV dev blog has arrived this afternoon as the studio promises “ambitious” plans for the post-launch live-service game – and that includes a season structure with “up to four Seasons a year, each with major new features, questlines, enemies, legendary items, and more.” “Diablo IV’s Seasons are modeled after those of Diablo […]

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Author: Bree Royce