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Camelot Unchained tweaks its melee ability tree and the heavy fighter as part of ‘Melee 2.0’

The melee combat in Camelot Unchained is about to get a change according to the February dev update, which is part of what’s being called “Melee 2.0.” These melee changes are starting first with tweaks to the melee ability tree. Building an ability now requires selecting between crushing, piercing, and slashing attacks, with new animations […]

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Author: Chris Neal