When we hear “developed by a single person,” we expect to see something on a smaller scale, perhaps a simple design and basic gameplay. We don’t expect to see a gigantic, procedurally generated space strategy game with hours of content in every session, but Scott D’Arcy of Stutter Fox Studios is doing just that. After checking the game out during an online E3 2021 hands-off demo, Falling Frontier has landed firmly on our radar.
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Author: Jason Fanelli