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Project Ghost discusses blue zone development, stealth, and difficulty in latest roundtable

As we’ve been steadfastly reporting, Project Ghost, the developing MMORPG from Greg Street’s studio Fantastic Pixel Castle, is a game of two halves: blue zones, which are mostly randomly generated, smaller scale adventure maps for solo or small group play; and red zones, which are specifically designed for larger MMO-sized activities. It’s the former type […]

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Author: Chris Neal