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NVIDIA Confirms GeForce RTX 50 GPUs Don’t Support 32-Bit CUDA And PhysX

NVIDIA Confirms GeForce RTX 50 GPUs Don't Support 32-Bit CUDA And PhysX
The beauty of the PC platform is its backward compatibility. The whole reason that x86 and Windows have survived as long as they have is because they have largely preserved compatibility with old software. “Nuts to that,” says NVIDIA, who has officially ended support for GPU-accelerated PhysX and CUDA on 32-bit applications with the release

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Author: Zak Killian