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Wisdom of Nym: So, how has dropping Hard dungeons worked out for Final Fantasy XIV?

In the run-up to Shadowbringers, we learned that Final Fantasy XIV was not going to be doing Hard dungeons any longer. The reason given was pretty straightforward and reasonable in that the developers wanted to allocate the resources that would otherwise go to those dungeons into other areas. It’s definitely a reasonable principle to operate on. […]

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Author: Eliot Lefebvre