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Lord of the Rings Online’s lead explains how the new 64-bit servers are going to work

After sparking some unintended (but predictable) drama over a half-formed announcement of new 64-bit servers coming this year to Lord of the Rings Online, Standing Stone Games’ Executive Producer Rob Ciccolini jumped onto a livestream today to explain how all of this is going to go down — and how LOTRO is cruising toward becoming a […]

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Author: Justin Olivetti