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Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report

This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers know the routine by now, and those same followers should probably not be too surprised that most of the month was focused on alpha 4.0 and CitizenCon (though we’ll stick to […]

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Author: Chris Neal