A new devblog from Raph Koster goes into the themes of Stars Reach and how Playable Worlds supports previously discussed design pillars with the core content and emphasis on learning to work together.
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Author: Christina Gonzalez
A new devblog from Raph Koster goes into the themes of Stars Reach and how Playable Worlds supports previously discussed design pillars with the core content and emphasis on learning to work together.
Go to Source
Author: Christina Gonzalez