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Star Citizen makes efforts on NPC AI, vehicle destruction, missions, and server meshing

We’re back once again with another Star Citizen monthly report, and it looks as if efforts by CIG for the month of June have been focused on getting toward alpha 4.0 and several important tech features. A great deal of the opening paragraphs for the the monthly write-up focus on NPC AI, with a focus […]

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Author: Chris Neal