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Camelot Unchained details new resource node features, terrain updates, and the Viking home island

The year is closing out for Camelot Unchained is closing out with the promise of progress on the RvR sandbox. The month of December’s regular dev update and Top Ten-ish post offers a rundown of updates made recently, specifically with regards to combat animations, resource node design, stat and trait adjustments, and the inclusion of […]

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Author: Chris Neal